Thursday, 7 April 2011

Medium Level 2 - Gordy Take Three


The two lasers can do a lot to help at the beginning - line them up well.


Having two means that one can keep firing while the other is upgraded.



Build one laser up to 7 and build the blaster up to 7 for optimum range. The laser in the top right corner needs to be lined up so that it is at the correct angle to shoot down the angled line as the critters move away from it.



Add more blaster towers and upgrade them to 7.




Now we've added a missile tower at the bottom left. Get it up to at least level 5 which means  each bomb is not wasted. Level 6 is best but don't go to level 7 as it's too slow.



Another missile tower. Get them all up to level 6.



This is what we've been working towards. Plenty of shock towers as the critters get very fast towards the end.



This is when it gets fun.



Level complete with no loss of life.

Saturday, 19 February 2011

Hard Level 13: Twister

Waves: 14
Lives: 1
Cash: $50

You only have one life on this level so be careful! There is only one tower which can quickly and effectively slice through creeps on their straight paths, so that is what I've concentrated on. You need to set each laser up very accurately so that its ray will shoot straight along the DOWNWARD path it is next to. That way it will slice through more creeps as they move away from it. It takes practice to do this.



You will be quite safe if you just stick to lasers for the first few waves. You can see how the top right laser is slicing through lots of creeps at once.



By about level 6 you need to leave enough dollars to buy some blaster towers. These need to quickly be upgraded to level 7 in order to kill the ones that I call the "impervious creeps". As you can see the blaster bullets are diverted around them - except for level 7.





This level took many hours to beat.

Monday, 27 September 2010

DLC Medium Level 2 Walking Stick

Well.

I tried doing this with a minimal number of towers but in the end had to give up.  Just give it all you've got. Lots of Vortex Towers help with extra energy.

Saturday, 25 September 2010

Medium Level 2 - Gordy - Take Two

Another way of completing this level - I plan to post a video soon - just waiting for my tripod to be delivered!

Thursday, 23 September 2010

DLC Hard Level 2 Hide 'n' Seek

Waves: 13
Lives: 5
Cash: $110



Well, I've done the level and it wasn't too bad once I realised that you need to get as many Blaster Towers (green) up to level 7 as quickly as possible.  That's because anything less than that just bounces off the little round critters. Work quickly and get some vortex towers linked up to the blasters for extra pizzazz.




Wednesday, 8 September 2010

Sunday, 9 May 2010

Hard Level 11 - Defy Expectations - another version

As some people were finding this difficult, I have worked out another way of winning this level. Concentrate on Laser Towers and Vortexes first so that those critters that bounce anything else away can be destroyed. Then slow everything down in the middle section. Finally add a Missile Tower to the Lasers as everything that reaches the third section can be blown up. Fun!