Wednesday 5 August 2009

Medium Level 3 - The Hat

Waves: 40
Lives: 10
Cash: $50
This design is updated as more recent versions of GeoDefense are much harder. The solution below has been tested for iPhone and iPad. The wigglers are indeed tough, but the Missile Towers emit plenty of splash damage, especially when they are upgraded several times. Plenty of Shock Towers are just what the doctor ordered, along with some strategically-placed Lasers.

Begin by placing Lasers at the corners to shoot along the straights. Connect them to a Vortex Tower so that they suck up excess energy.



Upgrade the Missile Tower to level 6.



Lots of shock towers are needed to slow down creeps for the crucial level 20.



Once you get past this level without losing a life you are on home ground.



When you have the layout below you don't need to do much else except for upgrading for seven levels.



The final level here is shown on the iPad.

6 comments:

  1. whah!? i got 3 or 4x as much stuff, all upgraded, on there, and i still cant beat this level? did it change since you did this?

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  2. Seriously. I'm with Ron. This doesn't work on the iPad at all. They made the game much harder.

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  3. I have posted a new solution that works for iPad.

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  4. Personally I think this game is bugged. I've tried so many different strategies, including this one and, despite having the same layout as here, the creeps simply cannot be stopped at level 21. This is on iPhone 4, btw.

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  5. I didnt work for me either...

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  6. I've just posted another solution to The Hat: http://geo-defense.blogspot.com/2011/10/medium-level-3-hat-version-two.html

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